elementor
/
modules
/
atomic-widgets
/
elements
/
atomic-background-video
/
handlers
/
background-video-handler.js
background-video-handler.js in Elementor Website Builder – more than just a page builder 4.3.2, at modules/atomic-widgets/elements/atomic-background-video/handlers/background-video-handler.js
| 1 | import { register } from '@elementor/frontend-handlers'; |
| 2 | import { Alpine } from '@elementor/alpinejs'; |
| 3 | import { getEditorState, isEditorPreview, resolveDesignTimeState } from './editor-background-video-state'; |
| 4 | |
| 5 | const PLAYING_CLASS = 'e--playing'; |
| 6 | const PAUSED_CLASS = 'e--paused'; |
| 7 | // Functional state classes on the root element that drive play/pause button visibility via CSS. |
| 8 | // The root re-renders (client-side twig) on every settings change and always carries the correct |
| 9 | // class, so button visibility survives the editor tearing down and re-creating the child DOM nodes. |
| 10 | const ROOT_PLAYING_CLASS = 'e-background-video--playing'; |
| 11 | const ROOT_PAUSED_CLASS = 'e-background-video--paused'; |
| 12 | const PLAY_ELEMENT_TYPE = 'e-background-video-play'; |
| 13 | const PAUSE_ELEMENT_TYPE = 'e-background-video-pause'; |
| 14 | const CONTROLS_ELEMENT_TYPE = 'e-background-video-controls'; |
| 15 | |
| 16 | function applyVideoSettings( video, settings ) { |
| 17 | if ( ! video ) { |
| 18 | return; |
| 19 | } |
| 20 | |
| 21 | video.muted = Boolean( settings.mute ); |
| 22 | video.loop = Boolean( settings.loop ); |
| 23 | video.autoplay = Boolean( settings.autoplay ); |
| 24 | |
| 25 | if ( settings.start_time ) { |
| 26 | video.currentTime = Number( settings.start_time ); |
| 27 | } |
| 28 | |
| 29 | if ( settings.autoplay ) { |
| 30 | video.play().catch( () => {} ); |
| 31 | } |
| 32 | } |
| 33 | |
| 34 | // Enforces the user-defined end_time boundary during playback. Browsers apply the `#t=start,end` |
| 35 | // media fragment inconsistently, and with `loop` enabled they typically ignore the end boundary, |
| 36 | // so we mirror the legacy background-video behavior and clamp playback in JS. |
| 37 | function enforceEndTime( video, settings, signal ) { |
| 38 | if ( ! video ) { |
| 39 | return; |
| 40 | } |
| 41 | |
| 42 | const endTime = Number( settings.end_time ); |
| 43 | const startTime = Number( settings.start_time ) || 0; |
| 44 | |
| 45 | if ( ! endTime || endTime <= startTime ) { |
| 46 | return; |
| 47 | } |
| 48 | |
| 49 | video.addEventListener( 'timeupdate', () => { |
| 50 | if ( video.currentTime < endTime ) { |
| 51 | return; |
| 52 | } |
| 53 | |
| 54 | if ( settings.loop ) { |
| 55 | video.currentTime = startTime; |
| 56 | return; |
| 57 | } |
| 58 | |
| 59 | video.pause(); |
| 60 | }, { signal } ); |
| 61 | } |
| 62 | |
| 63 | register( { |
| 64 | elementType: 'e-background-video', |
| 65 | id: 'e-background-video-handler', |
| 66 | callback: ( { element, settings, signal } ) => { |
| 67 | const elementId = element.dataset.id; |
| 68 | const video = element.querySelector( '.e-background-video__media' ); |
| 69 | |
| 70 | applyVideoSettings( video, settings ); |
| 71 | enforceEndTime( video, settings, signal ); |
| 72 | |
| 73 | Alpine.data( `eBackgroundVideo${ elementId }`, () => ( { |
| 74 | isPlaying: video ? ! video.paused : false, |
| 75 | isEditor: isEditorPreview(), |
| 76 | get editorState() { |
| 77 | return getEditorState( elementId, resolveDesignTimeState( settings.state ) ); |
| 78 | }, |
| 79 | |
| 80 | get previewState() { |
| 81 | if ( this.isEditor ) { |
| 82 | return this.editorState; |
| 83 | } |
| 84 | |
| 85 | return this.isPlaying ? 'playing' : 'paused'; |
| 86 | }, |
| 87 | get showPlayButton() { |
| 88 | return 'paused' === this.previewState; |
| 89 | }, |
| 90 | get showPauseButton() { |
| 91 | return 'playing' === this.previewState; |
| 92 | }, |
| 93 | play() { |
| 94 | // In the editor, playback state is design-time and controlled by the States |
| 95 | // toggle in the panel; the on-canvas buttons are visual only, so ignore clicks |
| 96 | // to avoid pausing/resuming the actual <video> while editing. |
| 97 | if ( this.isEditor || ! video ) { |
| 98 | return; |
| 99 | } |
| 100 | |
| 101 | video.play().catch( () => {} ); |
| 102 | }, |
| 103 | pause() { |
| 104 | if ( this.isEditor || ! video ) { |
| 105 | return; |
| 106 | } |
| 107 | |
| 108 | video.pause(); |
| 109 | }, |
| 110 | init() { |
| 111 | if ( video ) { |
| 112 | video.addEventListener( 'play', () => { |
| 113 | this.isPlaying = true; |
| 114 | }, { signal } ); |
| 115 | video.addEventListener( 'pause', () => { |
| 116 | this.isPlaying = false; |
| 117 | }, { signal } ); |
| 118 | } |
| 119 | }, |
| 120 | rootState: { |
| 121 | ':class'() { |
| 122 | // In the editor the state is design-time and rendered onto the root by twig on |
| 123 | // every re-render; let that class stand rather than fighting it with a possibly |
| 124 | // stale Alpine value. On the frontend, drive it from real playback. |
| 125 | if ( this.isEditor ) { |
| 126 | return {}; |
| 127 | } |
| 128 | |
| 129 | return { |
| 130 | [ ROOT_PLAYING_CLASS ]: this.isPlaying, |
| 131 | [ ROOT_PAUSED_CLASS ]: ! this.isPlaying, |
| 132 | }; |
| 133 | }, |
| 134 | }, |
| 135 | controlsWrapper: { |
| 136 | ':class'() { |
| 137 | return { |
| 138 | [ PLAYING_CLASS ]: 'playing' === this.previewState, |
| 139 | [ PAUSED_CLASS ]: 'paused' === this.previewState, |
| 140 | }; |
| 141 | }, |
| 142 | }, |
| 143 | playButton: { |
| 144 | '@click'() { |
| 145 | this.play(); |
| 146 | }, |
| 147 | }, |
| 148 | pauseButton: { |
| 149 | '@click'() { |
| 150 | this.pause(); |
| 151 | }, |
| 152 | }, |
| 153 | } ) ); |
| 154 | |
| 155 | return () => {}; |
| 156 | }, |
| 157 | } ); |
| 158 | |
| 159 | export { PLAY_ELEMENT_TYPE, PAUSE_ELEMENT_TYPE, CONTROLS_ELEMENT_TYPE }; |
| 160 |