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<?php |
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namespace ABlocks\Controls; |
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|
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if ( ! defined( 'ABSPATH' ) ) { |
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exit; |
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} |
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|
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use ABlocks\Classes\ControlBaseAbstract; |
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|
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class Dimensions extends ControlBaseAbstract { |
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public static function get_attribute_default_value( $is_responsive = false ) { |
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if ( $is_responsive ) { |
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return [ |
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'isLinked' => true, |
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'isLinkedTablet' => true, |
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'isLinkedMobile' => true, |
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'common' => '', |
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'top' => '', |
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'right' => '', |
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'bottom' => '', |
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'left' => '', |
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'unit' => 'px', |
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'commonTablet' => '', |
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'topTablet' => '', |
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'rightTablet' => '', |
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'bottomTablet' => '', |
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'leftTablet' => '', |
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'unitTablet' => '', |
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'commonMobile' => '', |
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'topMobile' => '', |
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'rightMobile' => '', |
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'bottomMobile' => '', |
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'leftMobile' => '', |
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'unitMobile' => '', |
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]; |
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}//end if |
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return [ |
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'isLinked' => true, |
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'common' => '', |
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'top' => '', |
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'right' => '', |
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'bottom' => '', |
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'left' => '', |
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'unit' => 'px', |
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]; |
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} |
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|
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public static function get_attribute( $attributeName, $isResponsive = false ) { |
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$attribute_value = self::get_attribute_default_value( $isResponsive ); |
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if ( $isResponsive ) { |
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return [ |
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$attributeName => [ |
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'type' => 'object', |
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'default' => $attribute_value |
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] |
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]; |
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} |
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return [ |
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$attributeName => [ |
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'type' => 'object', |
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'default' => $attribute_value |
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] |
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]; |
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} |
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public static function get_css( $attribute_value, $property = '', $device = '' ) { |
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$attribute_value = wp_parse_args( $attribute_value, $device ? self::responsive_defaults() : self::get_attribute_default_value( false ) ); |
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$css = []; |
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$unit = self::get_unit( $attribute_value, $device ); |
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|
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if ( (bool) $attribute_value[ 'isLinked' . $device ] ) { |
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if ( '' !== $attribute_value[ 'common' . $device ] ) { |
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$css[ $property ] = $attribute_value[ 'common' . $device ] . $unit; |
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} |
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} else { |
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/* |
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* A side may carry its own unit (`topUnit`, `rightUnit`, …), so an |
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* author can mix e.g. `padding-top: 2rem` with `padding-left: 10px`. |
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* Purely additive: a side that has never been given one falls back to |
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* the group unit, so anything saved before this compiles |
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* byte-for-byte as it did. |
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*/ |
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foreach ( [ 'top', 'right', 'bottom', 'left' ] as $side ) { |
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if ( '' === $attribute_value[ $side . $device ] ) { |
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continue; |
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} |
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$side_unit = self::device_member( $attribute_value, $side . 'Unit', $device ); |
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if ( '' === $side_unit ) { |
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$side_unit = self::device_member( $attribute_value, $side . 'Unit' ); |
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} |
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if ( '' === $side_unit ) { |
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$side_unit = $unit; |
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} |
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$css[ $property . '-' . $side ] = $attribute_value[ $side . $device ] . $side_unit; |
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} |
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} |
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return $css; |
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} |
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|
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} |
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|