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WCPOS – Point of Sale (POS) plugin for WooCommerce / 1.10.18
WCPOS – Point of Sale (POS) plugin for WooCommerce v1.10.18
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woocommerce-pos / vendor_prefixed / chillerlan / php-qrcode / src / Decoder / Binarizer.php

Binarizer.php in WCPOS – Point of Sale (POS) plugin for WooCommerce 1.10.18, at vendor_prefixed/chillerlan/php-qrcode/src/Decoder/Binarizer.php

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1 <?php
2
3 /**
4 * Class Binarizer
5 *
6 * @created 17.01.2021
7 * @author ZXing Authors
8 * @author Smiley <smiley@chillerlan.net>
9 * @copyright 2021 Smiley
10 * @license Apache-2.0
11 */
12 namespace WCPOS\Vendor\chillerlan\QRCode\Decoder;
13
14 use WCPOS\Vendor\chillerlan\QRCode\Common\LuminanceSourceInterface;
15 use WCPOS\Vendor\chillerlan\QRCode\Data\QRMatrix;
16 use function array_fill, count, intdiv, max;
17 /**
18 * This class implements a local thresholding algorithm, which while slower than the
19 * GlobalHistogramBinarizer, is fairly efficient for what it does. It is designed for
20 * high frequency images of barcodes with black data on white backgrounds. For this application,
21 * it does a much better job than a global blackpoint with severe shadows and gradients.
22 * However, it tends to produce artifacts on lower frequency images and is therefore not
23 * a good general purpose binarizer for uses outside ZXing.
24 *
25 * This class extends GlobalHistogramBinarizer, using the older histogram approach for 1D readers,
26 * and the newer local approach for 2D readers. 1D decoding using a per-row histogram is already
27 * inherently local, and only fails for horizontal gradients. We can revisit that problem later,
28 * but for now it was not a win to use local blocks for 1D.
29 *
30 * This Binarizer is the default for the unit tests and the recommended class for library users.
31 *
32 * @author dswitkin@google.com (Daniel Switkin)
33 */
34 final class Binarizer
35 {
36 // This class uses 5x5 blocks to compute local luminance, where each block is 8x8 pixels.
37 // So this is the smallest dimension in each axis we can accept.
38 private const BLOCK_SIZE_POWER = 3;
39 private const BLOCK_SIZE = 8;
40 // ...0100...00
41 private const BLOCK_SIZE_MASK = 7;
42 // ...0011...11
43 private const MINIMUM_DIMENSION = 40;
44 private const MIN_DYNAMIC_RANGE = 24;
45 # private const LUMINANCE_BITS = 5;
46 private const LUMINANCE_SHIFT = 3;
47 private const LUMINANCE_BUCKETS = 32;
48 private LuminanceSourceInterface $source;
49 private array $luminances;
50 /**
51 *
52 */
53 public function __construct(LuminanceSourceInterface $source)
54 {
55 $this->source = $source;
56 $this->luminances = $this->source->getLuminances();
57 }
58 /**
59 * @throws \chillerlan\QRCode\Decoder\QRCodeDecoderException
60 */
61 private function estimateBlackPoint(array $buckets) : int
62 {
63 // Find the tallest peak in the histogram.
64 $numBuckets = count($buckets);
65 $maxBucketCount = 0;
66 $firstPeak = 0;
67 $firstPeakSize = 0;
68 for ($x = 0; $x < $numBuckets; $x++) {
69 if ($buckets[$x] > $firstPeakSize) {
70 $firstPeak = $x;
71 $firstPeakSize = $buckets[$x];
72 }
73 if ($buckets[$x] > $maxBucketCount) {
74 $maxBucketCount = $buckets[$x];
75 }
76 }
77 // Find the second-tallest peak which is somewhat far from the tallest peak.
78 $secondPeak = 0;
79 $secondPeakScore = 0;
80 for ($x = 0; $x < $numBuckets; $x++) {
81 $distanceToBiggest = $x - $firstPeak;
82 // Encourage more distant second peaks by multiplying by square of distance.
83 $score = $buckets[$x] * $distanceToBiggest * $distanceToBiggest;
84 if ($score > $secondPeakScore) {
85 $secondPeak = $x;
86 $secondPeakScore = $score;
87 }
88 }
89 // Make sure firstPeak corresponds to the black peak.
90 if ($firstPeak > $secondPeak) {
91 $temp = $firstPeak;
92 $firstPeak = $secondPeak;
93 $secondPeak = $temp;
94 }
95 // If there is too little contrast in the image to pick a meaningful black point, throw rather
96 // than waste time trying to decode the image, and risk false positives.
97 if ($secondPeak - $firstPeak <= $numBuckets / 16) {
98 throw new QRCodeDecoderException('no meaningful dark point found');
99 // @codeCoverageIgnore
100 }
101 // Find a valley between them that is low and closer to the white peak.
102 $bestValley = $secondPeak - 1;
103 $bestValleyScore = -1;
104 for ($x = $secondPeak - 1; $x > $firstPeak; $x--) {
105 $fromFirst = $x - $firstPeak;
106 $score = $fromFirst * $fromFirst * ($secondPeak - $x) * ($maxBucketCount - $buckets[$x]);
107 if ($score > $bestValleyScore) {
108 $bestValley = $x;
109 $bestValleyScore = $score;
110 }
111 }
112 return $bestValley << self::LUMINANCE_SHIFT;
113 }
114 /**
115 * Calculates the final BitMatrix once for all requests. This could be called once from the
116 * constructor instead, but there are some advantages to doing it lazily, such as making
117 * profiling easier, and not doing heavy lifting when callers don't expect it.
118 *
119 * Converts a 2D array of luminance data to 1 bit data. As above, assume this method is expensive
120 * and do not call it repeatedly. This method is intended for decoding 2D barcodes and may or
121 * may not apply sharpening. Therefore, a row from this matrix may not be identical to one
122 * fetched using getBlackRow(), so don't mix and match between them.
123 *
124 * @return \chillerlan\QRCode\Decoder\BitMatrix The 2D array of bits for the image (true means black).
125 */
126 public function getBlackMatrix() : BitMatrix
127 {
128 $width = $this->source->getWidth();
129 $height = $this->source->getHeight();
130 if ($width >= self::MINIMUM_DIMENSION && $height >= self::MINIMUM_DIMENSION) {
131 $subWidth = $width >> self::BLOCK_SIZE_POWER;
132 if (($width & self::BLOCK_SIZE_MASK) !== 0) {
133 $subWidth++;
134 }
135 $subHeight = $height >> self::BLOCK_SIZE_POWER;
136 if (($height & self::BLOCK_SIZE_MASK) !== 0) {
137 $subHeight++;
138 }
139 return $this->calculateThresholdForBlock($subWidth, $subHeight, $width, $height);
140 }
141 // If the image is too small, fall back to the global histogram approach.
142 return $this->getHistogramBlackMatrix($width, $height);
143 }
144 /**
145 *
146 */
147 private function getHistogramBlackMatrix(int $width, int $height) : BitMatrix
148 {
149 // Quickly calculates the histogram by sampling four rows from the image. This proved to be
150 // more robust on the blackbox tests than sampling a diagonal as we used to do.
151 $buckets = array_fill(0, self::LUMINANCE_BUCKETS, 0);
152 $right = intdiv($width * 4, 5);
153 $x = intdiv($width, 5);
154 for ($y = 1; $y < 5; $y++) {
155 $row = intdiv($height * $y, 5);
156 $localLuminances = $this->source->getRow($row);
157 for (; $x < $right; $x++) {
158 $pixel = $localLuminances[$x] & 0xff;
159 $buckets[$pixel >> self::LUMINANCE_SHIFT]++;
160 }
161 }
162 $blackPoint = $this->estimateBlackPoint($buckets);
163 // We delay reading the entire image luminance until the black point estimation succeeds.
164 // Although we end up reading four rows twice, it is consistent with our motto of
165 // "fail quickly" which is necessary for continuous scanning.
166 $matrix = new BitMatrix(max($width, $height));
167 for ($y = 0; $y < $height; $y++) {
168 $offset = $y * $width;
169 for ($x = 0; $x < $width; $x++) {
170 $matrix->set($x, $y, ($this->luminances[$offset + $x] & 0xff) < $blackPoint, QRMatrix::M_DATA);
171 }
172 }
173 return $matrix;
174 }
175 /**
176 * Calculates a single black point for each block of pixels and saves it away.
177 * See the following thread for a discussion of this algorithm:
178 *
179 * @see http://groups.google.com/group/zxing/browse_thread/thread/d06efa2c35a7ddc0
180 */
181 private function calculateBlackPoints(int $subWidth, int $subHeight, int $width, int $height) : array
182 {
183 $blackPoints = array_fill(0, $subHeight, array_fill(0, $subWidth, 0));
184 for ($y = 0; $y < $subHeight; $y++) {
185 $yoffset = $y << self::BLOCK_SIZE_POWER;
186 $maxYOffset = $height - self::BLOCK_SIZE;
187 if ($yoffset > $maxYOffset) {
188 $yoffset = $maxYOffset;
189 }
190 for ($x = 0; $x < $subWidth; $x++) {
191 $xoffset = $x << self::BLOCK_SIZE_POWER;
192 $maxXOffset = $width - self::BLOCK_SIZE;
193 if ($xoffset > $maxXOffset) {
194 $xoffset = $maxXOffset;
195 }
196 $sum = 0;
197 $min = 255;
198 $max = 0;
199 for ($yy = 0, $offset = $yoffset * $width + $xoffset; $yy < self::BLOCK_SIZE; $yy++, $offset += $width) {
200 for ($xx = 0; $xx < self::BLOCK_SIZE; $xx++) {
201 $pixel = (int) $this->luminances[(int) ($offset + $xx)] & 0xff;
202 $sum += $pixel;
203 // still looking for good contrast
204 if ($pixel < $min) {
205 $min = $pixel;
206 }
207 if ($pixel > $max) {
208 $max = $pixel;
209 }
210 }
211 // short-circuit min/max tests once dynamic range is met
212 if ($max - $min > self::MIN_DYNAMIC_RANGE) {
213 // finish the rest of the rows quickly
214 for ($yy++, $offset += $width; $yy < self::BLOCK_SIZE; $yy++, $offset += $width) {
215 for ($xx = 0; $xx < self::BLOCK_SIZE; $xx++) {
216 $sum += (int) $this->luminances[(int) ($offset + $xx)] & 0xff;
217 }
218 }
219 }
220 }
221 // The default estimate is the average of the values in the block.
222 $average = $sum >> self::BLOCK_SIZE_POWER * 2;
223 if ($max - $min <= self::MIN_DYNAMIC_RANGE) {
224 // If variation within the block is low, assume this is a block with only light or only
225 // dark pixels. In that case we do not want to use the average, as it would divide this
226 // low contrast area into black and white pixels, essentially creating data out of noise.
227 //
228 // The default assumption is that the block is light/background. Since no estimate for
229 // the level of dark pixels exists locally, use half the min for the block.
230 $average = $min / 2;
231 if ($y > 0 && $x > 0) {
232 // Correct the "white background" assumption for blocks that have neighbors by comparing
233 // the pixels in this block to the previously calculated black points. This is based on
234 // the fact that dark barcode symbology is always surrounded by some amount of light
235 // background for which reasonable black point estimates were made. The bp estimated at
236 // the boundaries is used for the interior.
237 // The (min < bp) is arbitrary but works better than other heuristics that were tried.
238 $averageNeighborBlackPoint = ($blackPoints[$y - 1][$x] + 2 * $blackPoints[$y][$x - 1] + $blackPoints[$y - 1][$x - 1]) / 4;
239 if ($min < $averageNeighborBlackPoint) {
240 $average = $averageNeighborBlackPoint;
241 }
242 }
243 }
244 $blackPoints[$y][$x] = $average;
245 }
246 }
247 return $blackPoints;
248 }
249 /**
250 * For each block in the image, calculate the average black point using a 5x5 grid
251 * of the surrounding blocks. Also handles the corner cases (fractional blocks are computed based
252 * on the last pixels in the row/column which are also used in the previous block).
253 */
254 private function calculateThresholdForBlock(int $subWidth, int $subHeight, int $width, int $height) : BitMatrix
255 {
256 $matrix = new BitMatrix(max($width, $height));
257 $blackPoints = $this->calculateBlackPoints($subWidth, $subHeight, $width, $height);
258 for ($y = 0; $y < $subHeight; $y++) {
259 $yoffset = $y << self::BLOCK_SIZE_POWER;
260 $maxYOffset = $height - self::BLOCK_SIZE;
261 if ($yoffset > $maxYOffset) {
262 $yoffset = $maxYOffset;
263 }
264 for ($x = 0; $x < $subWidth; $x++) {
265 $xoffset = $x << self::BLOCK_SIZE_POWER;
266 $maxXOffset = $width - self::BLOCK_SIZE;
267 if ($xoffset > $maxXOffset) {
268 $xoffset = $maxXOffset;
269 }
270 $left = $this->cap($x, 2, $subWidth - 3);
271 $top = $this->cap($y, 2, $subHeight - 3);
272 $sum = 0;
273 for ($z = -2; $z <= 2; $z++) {
274 $br = $blackPoints[$top + $z];
275 $sum += $br[$left - 2] + $br[$left - 1] + $br[$left] + $br[$left + 1] + $br[$left + 2];
276 }
277 $average = (int) ($sum / 25);
278 // Applies a single threshold to a block of pixels.
279 for ($j = 0, $o = $yoffset * $width + $xoffset; $j < self::BLOCK_SIZE; $j++, $o += $width) {
280 for ($i = 0; $i < self::BLOCK_SIZE; $i++) {
281 // Comparison needs to be <= so that black == 0 pixels are black even if the threshold is 0.
282 $v = ((int) $this->luminances[$o + $i] & 0xff) <= $average;
283 $matrix->set($xoffset + $i, $yoffset + $j, $v, QRMatrix::M_DATA);
284 }
285 }
286 }
287 }
288 return $matrix;
289 }
290 /**
291 * @noinspection PhpSameParameterValueInspection
292 */
293 private function cap(int $value, int $min, int $max) : int
294 {
295 if ($value < $min) {
296 return $min;
297 }
298 if ($value > $max) {
299 return $max;
300 }
301 return $value;
302 }
303 }
304