BlockPair.php
11 months ago
ByteMatrix.php
11 months ago
Encoder.php
11 months ago
MaskUtil.php
11 months ago
MatrixUtil.php
11 months ago
QrCode.php
11 months ago
MaskUtil.php
184 lines
| 1 | <?php |
| 2 | |
| 3 | declare (strict_types=1); |
| 4 | namespace WP2FA_Vendor\BaconQrCode\Encoder; |
| 5 | |
| 6 | use WP2FA_Vendor\BaconQrCode\Common\BitUtils; |
| 7 | use WP2FA_Vendor\BaconQrCode\Exception\InvalidArgumentException; |
| 8 | /** |
| 9 | * Mask utility. |
| 10 | */ |
| 11 | final class MaskUtil |
| 12 | { |
| 13 | /**#@+ |
| 14 | * Penalty weights from section 6.8.2.1 |
| 15 | */ |
| 16 | const N1 = 3; |
| 17 | const N2 = 3; |
| 18 | const N3 = 40; |
| 19 | const N4 = 10; |
| 20 | /**#@-*/ |
| 21 | private function __construct() |
| 22 | { |
| 23 | } |
| 24 | /** |
| 25 | * Applies mask penalty rule 1 and returns the penalty. |
| 26 | * |
| 27 | * Finds repetitive cells with the same color and gives penalty to them. |
| 28 | * Example: 00000 or 11111. |
| 29 | */ |
| 30 | public static function applyMaskPenaltyRule1(ByteMatrix $matrix) : int |
| 31 | { |
| 32 | return self::applyMaskPenaltyRule1Internal($matrix, \true) + self::applyMaskPenaltyRule1Internal($matrix, \false); |
| 33 | } |
| 34 | /** |
| 35 | * Applies mask penalty rule 2 and returns the penalty. |
| 36 | * |
| 37 | * Finds 2x2 blocks with the same color and gives penalty to them. This is |
| 38 | * actually equivalent to the spec's rule, which is to find MxN blocks and |
| 39 | * give a penalty proportional to (M-1)x(N-1), because this is the number of |
| 40 | * 2x2 blocks inside such a block. |
| 41 | */ |
| 42 | public static function applyMaskPenaltyRule2(ByteMatrix $matrix) : int |
| 43 | { |
| 44 | $penalty = 0; |
| 45 | $array = $matrix->getArray(); |
| 46 | $width = $matrix->getWidth(); |
| 47 | $height = $matrix->getHeight(); |
| 48 | for ($y = 0; $y < $height - 1; ++$y) { |
| 49 | for ($x = 0; $x < $width - 1; ++$x) { |
| 50 | $value = $array[$y][$x]; |
| 51 | if ($value === $array[$y][$x + 1] && $value === $array[$y + 1][$x] && $value === $array[$y + 1][$x + 1]) { |
| 52 | ++$penalty; |
| 53 | } |
| 54 | } |
| 55 | } |
| 56 | return self::N2 * $penalty; |
| 57 | } |
| 58 | /** |
| 59 | * Applies mask penalty rule 3 and returns the penalty. |
| 60 | * |
| 61 | * Finds consecutive cells of 00001011101 or 10111010000, and gives penalty |
| 62 | * to them. If we find patterns like 000010111010000, we give penalties |
| 63 | * twice (i.e. 40 * 2). |
| 64 | */ |
| 65 | public static function applyMaskPenaltyRule3(ByteMatrix $matrix) : int |
| 66 | { |
| 67 | $penalty = 0; |
| 68 | $array = $matrix->getArray(); |
| 69 | $width = $matrix->getWidth(); |
| 70 | $height = $matrix->getHeight(); |
| 71 | for ($y = 0; $y < $height; ++$y) { |
| 72 | for ($x = 0; $x < $width; ++$x) { |
| 73 | if ($x + 6 < $width && 1 === $array[$y][$x] && 0 === $array[$y][$x + 1] && 1 === $array[$y][$x + 2] && 1 === $array[$y][$x + 3] && 1 === $array[$y][$x + 4] && 0 === $array[$y][$x + 5] && 1 === $array[$y][$x + 6] && ($x + 10 < $width && 0 === $array[$y][$x + 7] && 0 === $array[$y][$x + 8] && 0 === $array[$y][$x + 9] && 0 === $array[$y][$x + 10] || $x - 4 >= 0 && 0 === $array[$y][$x - 1] && 0 === $array[$y][$x - 2] && 0 === $array[$y][$x - 3] && 0 === $array[$y][$x - 4])) { |
| 74 | $penalty += self::N3; |
| 75 | } |
| 76 | if ($y + 6 < $height && 1 === $array[$y][$x] && 0 === $array[$y + 1][$x] && 1 === $array[$y + 2][$x] && 1 === $array[$y + 3][$x] && 1 === $array[$y + 4][$x] && 0 === $array[$y + 5][$x] && 1 === $array[$y + 6][$x] && ($y + 10 < $height && 0 === $array[$y + 7][$x] && 0 === $array[$y + 8][$x] && 0 === $array[$y + 9][$x] && 0 === $array[$y + 10][$x] || $y - 4 >= 0 && 0 === $array[$y - 1][$x] && 0 === $array[$y - 2][$x] && 0 === $array[$y - 3][$x] && 0 === $array[$y - 4][$x])) { |
| 77 | $penalty += self::N3; |
| 78 | } |
| 79 | } |
| 80 | } |
| 81 | return $penalty; |
| 82 | } |
| 83 | /** |
| 84 | * Applies mask penalty rule 4 and returns the penalty. |
| 85 | * |
| 86 | * Calculates the ratio of dark cells and gives penalty if the ratio is far |
| 87 | * from 50%. It gives 10 penalty for 5% distance. |
| 88 | */ |
| 89 | public static function applyMaskPenaltyRule4(ByteMatrix $matrix) : int |
| 90 | { |
| 91 | $numDarkCells = 0; |
| 92 | $array = $matrix->getArray(); |
| 93 | $width = $matrix->getWidth(); |
| 94 | $height = $matrix->getHeight(); |
| 95 | for ($y = 0; $y < $height; ++$y) { |
| 96 | $arrayY = $array[$y]; |
| 97 | for ($x = 0; $x < $width; ++$x) { |
| 98 | if (1 === $arrayY[$x]) { |
| 99 | ++$numDarkCells; |
| 100 | } |
| 101 | } |
| 102 | } |
| 103 | $numTotalCells = $height * $width; |
| 104 | $darkRatio = $numDarkCells / $numTotalCells; |
| 105 | $fixedPercentVariances = (int) (\abs($darkRatio - 0.5) * 20); |
| 106 | return $fixedPercentVariances * self::N4; |
| 107 | } |
| 108 | /** |
| 109 | * Returns the mask bit for "getMaskPattern" at "x" and "y". |
| 110 | * |
| 111 | * See 8.8 of JISX0510:2004 for mask pattern conditions. |
| 112 | * |
| 113 | * @throws InvalidArgumentException if an invalid mask pattern was supplied |
| 114 | */ |
| 115 | public static function getDataMaskBit(int $maskPattern, int $x, int $y) : bool |
| 116 | { |
| 117 | switch ($maskPattern) { |
| 118 | case 0: |
| 119 | $intermediate = $y + $x & 0x1; |
| 120 | break; |
| 121 | case 1: |
| 122 | $intermediate = $y & 0x1; |
| 123 | break; |
| 124 | case 2: |
| 125 | $intermediate = $x % 3; |
| 126 | break; |
| 127 | case 3: |
| 128 | $intermediate = ($y + $x) % 3; |
| 129 | break; |
| 130 | case 4: |
| 131 | $intermediate = BitUtils::unsignedRightShift($y, 1) + (int) ($x / 3) & 0x1; |
| 132 | break; |
| 133 | case 5: |
| 134 | $temp = $y * $x; |
| 135 | $intermediate = ($temp & 0x1) + $temp % 3; |
| 136 | break; |
| 137 | case 6: |
| 138 | $temp = $y * $x; |
| 139 | $intermediate = ($temp & 0x1) + $temp % 3 & 0x1; |
| 140 | break; |
| 141 | case 7: |
| 142 | $temp = $y * $x; |
| 143 | $intermediate = $temp % 3 + ($y + $x & 0x1) & 0x1; |
| 144 | break; |
| 145 | default: |
| 146 | throw new InvalidArgumentException('Invalid mask pattern: ' . $maskPattern); |
| 147 | } |
| 148 | return 0 == $intermediate; |
| 149 | } |
| 150 | /** |
| 151 | * Helper function for applyMaskPenaltyRule1. |
| 152 | * |
| 153 | * We need this for doing this calculation in both vertical and horizontal |
| 154 | * orders respectively. |
| 155 | */ |
| 156 | private static function applyMaskPenaltyRule1Internal(ByteMatrix $matrix, bool $isHorizontal) : int |
| 157 | { |
| 158 | $penalty = 0; |
| 159 | $iLimit = $isHorizontal ? $matrix->getHeight() : $matrix->getWidth(); |
| 160 | $jLimit = $isHorizontal ? $matrix->getWidth() : $matrix->getHeight(); |
| 161 | $array = $matrix->getArray(); |
| 162 | for ($i = 0; $i < $iLimit; ++$i) { |
| 163 | $numSameBitCells = 0; |
| 164 | $prevBit = -1; |
| 165 | for ($j = 0; $j < $jLimit; $j++) { |
| 166 | $bit = $isHorizontal ? $array[$i][$j] : $array[$j][$i]; |
| 167 | if ($bit === $prevBit) { |
| 168 | ++$numSameBitCells; |
| 169 | } else { |
| 170 | if ($numSameBitCells >= 5) { |
| 171 | $penalty += self::N1 + ($numSameBitCells - 5); |
| 172 | } |
| 173 | $numSameBitCells = 1; |
| 174 | $prevBit = $bit; |
| 175 | } |
| 176 | } |
| 177 | if ($numSameBitCells >= 5) { |
| 178 | $penalty += self::N1 + ($numSameBitCells - 5); |
| 179 | } |
| 180 | } |
| 181 | return $penalty; |
| 182 | } |
| 183 | } |
| 184 |