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<?php |
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/* |
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not |
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* use this file except in compliance with the License. You may obtain a copy of |
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* the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
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* License for the specific language governing permissions and limitations under |
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* the License. |
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*/ |
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|
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/** |
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* Service definition for GamesManagement (v1management). |
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* |
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* <p> |
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* The Management API for Google Play Game Services.</p> |
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* |
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* <p> |
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* For more information about this service, see the API |
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* <a href="https://developers.google.com/games/services" target="_blank">Documentation</a> |
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* </p> |
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* |
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* @author Google, Inc. |
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*/ |
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class Google_Service_GamesManagement extends Google_Service |
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{ |
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/** Share your Google+ profile information and view and manage your game activity. */ |
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const GAMES = |
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"https://www.googleapis.com/auth/games"; |
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/** Know the list of people in your circles, your age range, and language. */ |
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const PLUS_LOGIN = |
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"https://www.googleapis.com/auth/plus.login"; |
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|
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public $achievements; |
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public $applications; |
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public $events; |
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public $players; |
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public $quests; |
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public $rooms; |
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public $scores; |
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public $turnBasedMatches; |
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|
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|
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/** |
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* Constructs the internal representation of the GamesManagement service. |
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* |
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* @param Google_Client $client |
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*/ |
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public function __construct(Google_Client $client) |
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{ |
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parent::__construct($client); |
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$this->rootUrl = 'https://www.googleapis.com/'; |
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$this->servicePath = 'games/v1management/'; |
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$this->version = 'v1management'; |
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$this->serviceName = 'gamesManagement'; |
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|
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$this->achievements = new Google_Service_GamesManagement_Achievements_Resource( |
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$this, |
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$this->serviceName, |
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'achievements', |
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array( |
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'methods' => array( |
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'reset' => array( |
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'path' => 'achievements/{achievementId}/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'achievementId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetAll' => array( |
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'path' => 'achievements/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetAllForAllPlayers' => array( |
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'path' => 'achievements/resetAllForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetForAllPlayers' => array( |
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'path' => 'achievements/{achievementId}/resetForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'achievementId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetMultipleForAllPlayers' => array( |
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'path' => 'achievements/resetMultipleForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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), |
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) |
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) |
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); |
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$this->applications = new Google_Service_GamesManagement_Applications_Resource( |
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$this, |
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$this->serviceName, |
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'applications', |
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array( |
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'methods' => array( |
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'listHidden' => array( |
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'path' => 'applications/{applicationId}/players/hidden', |
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'httpMethod' => 'GET', |
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'parameters' => array( |
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'applicationId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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'maxResults' => array( |
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'location' => 'query', |
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'type' => 'integer', |
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), |
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'pageToken' => array( |
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'location' => 'query', |
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'type' => 'string', |
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), |
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), |
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), |
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) |
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) |
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); |
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$this->events = new Google_Service_GamesManagement_Events_Resource( |
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$this, |
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$this->serviceName, |
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'events', |
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array( |
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'methods' => array( |
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'reset' => array( |
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'path' => 'events/{eventId}/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'eventId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetAll' => array( |
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'path' => 'events/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetAllForAllPlayers' => array( |
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'path' => 'events/resetAllForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetForAllPlayers' => array( |
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'path' => 'events/{eventId}/resetForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'eventId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetMultipleForAllPlayers' => array( |
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'path' => 'events/resetMultipleForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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), |
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) |
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) |
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); |
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$this->players = new Google_Service_GamesManagement_Players_Resource( |
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$this, |
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$this->serviceName, |
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'players', |
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array( |
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'methods' => array( |
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'hide' => array( |
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'path' => 'applications/{applicationId}/players/hidden/{playerId}', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'applicationId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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'playerId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'unhide' => array( |
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'path' => 'applications/{applicationId}/players/hidden/{playerId}', |
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'httpMethod' => 'DELETE', |
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'parameters' => array( |
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'applicationId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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'playerId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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), |
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) |
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) |
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); |
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$this->quests = new Google_Service_GamesManagement_Quests_Resource( |
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$this, |
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$this->serviceName, |
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'quests', |
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array( |
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'methods' => array( |
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'reset' => array( |
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'path' => 'quests/{questId}/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'questId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetAll' => array( |
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'path' => 'quests/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetAllForAllPlayers' => array( |
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'path' => 'quests/resetAllForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetForAllPlayers' => array( |
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'path' => 'quests/{questId}/resetForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'questId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetMultipleForAllPlayers' => array( |
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'path' => 'quests/resetMultipleForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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), |
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) |
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) |
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); |
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$this->rooms = new Google_Service_GamesManagement_Rooms_Resource( |
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$this, |
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$this->serviceName, |
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'rooms', |
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array( |
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'methods' => array( |
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'reset' => array( |
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'path' => 'rooms/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetForAllPlayers' => array( |
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'path' => 'rooms/resetForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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), |
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) |
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) |
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); |
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$this->scores = new Google_Service_GamesManagement_Scores_Resource( |
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$this, |
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$this->serviceName, |
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'scores', |
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array( |
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'methods' => array( |
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'reset' => array( |
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'path' => 'leaderboards/{leaderboardId}/scores/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'leaderboardId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetAll' => array( |
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'path' => 'scores/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetAllForAllPlayers' => array( |
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'path' => 'scores/resetAllForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetForAllPlayers' => array( |
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'path' => 'leaderboards/{leaderboardId}/scores/resetForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array( |
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'leaderboardId' => array( |
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'location' => 'path', |
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'type' => 'string', |
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'required' => true, |
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), |
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), |
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),'resetMultipleForAllPlayers' => array( |
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'path' => 'scores/resetMultipleForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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), |
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) |
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) |
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); |
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$this->turnBasedMatches = new Google_Service_GamesManagement_TurnBasedMatches_Resource( |
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$this, |
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$this->serviceName, |
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'turnBasedMatches', |
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array( |
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'methods' => array( |
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'reset' => array( |
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'path' => 'turnbasedmatches/reset', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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),'resetForAllPlayers' => array( |
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'path' => 'turnbasedmatches/resetForAllPlayers', |
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'httpMethod' => 'POST', |
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'parameters' => array(), |
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), |
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) |
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) |
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); |
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} |
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} |
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|
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|
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/** |
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* The "achievements" collection of methods. |
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* Typical usage is: |
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* <code> |
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* $gamesManagementService = new Google_Service_GamesManagement(...); |
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* $achievements = $gamesManagementService->achievements; |
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* </code> |
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*/ |
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class Google_Service_GamesManagement_Achievements_Resource extends Google_Service_Resource |
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{ |
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|
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/** |
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* Resets the achievement with the given ID for the currently authenticated |
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* player. This method is only accessible to whitelisted tester accounts for |
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* your application. (achievements.reset) |
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* |
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* @param string $achievementId The ID of the achievement used by this method. |
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* @param array $optParams Optional parameters. |
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* @return Google_Service_GamesManagement_AchievementResetResponse |
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*/ |
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public function reset($achievementId, $optParams = array()) |
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{ |
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$params = array('achievementId' => $achievementId); |
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$params = array_merge($params, $optParams); |
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return $this->call('reset', array($params), "Google_Service_GamesManagement_AchievementResetResponse"); |
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} |
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|
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/** |
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* Resets all achievements for the currently authenticated player for your |
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* application. This method is only accessible to whitelisted tester accounts |
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* for your application. (achievements.resetAll) |
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* |
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* @param array $optParams Optional parameters. |
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* @return Google_Service_GamesManagement_AchievementResetAllResponse |
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*/ |
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public function resetAll($optParams = array()) |
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{ |
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$params = array(); |
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$params = array_merge($params, $optParams); |
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return $this->call('resetAll', array($params), "Google_Service_GamesManagement_AchievementResetAllResponse"); |
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} |
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|
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/** |
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* Resets all draft achievements for all players. This method is only available |
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* to user accounts for your developer console. |
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* (achievements.resetAllForAllPlayers) |
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* |
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* @param array $optParams Optional parameters. |
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*/ |
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public function resetAllForAllPlayers($optParams = array()) |
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{ |
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$params = array(); |
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$params = array_merge($params, $optParams); |
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return $this->call('resetAllForAllPlayers', array($params)); |
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} |
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|
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/** |
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* Resets the achievement with the given ID for all players. This method is only |
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* available to user accounts for your developer console. Only draft |
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* achievements can be reset. (achievements.resetForAllPlayers) |
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* |
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* @param string $achievementId The ID of the achievement used by this method. |
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* @param array $optParams Optional parameters. |
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*/ |
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public function resetForAllPlayers($achievementId, $optParams = array()) |
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{ |
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$params = array('achievementId' => $achievementId); |
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$params = array_merge($params, $optParams); |
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return $this->call('resetForAllPlayers', array($params)); |
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} |
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|
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/** |
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* Resets achievements with the given IDs for all players. This method is only |
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* available to user accounts for your developer console. Only draft |
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* achievements may be reset. (achievements.resetMultipleForAllPlayers) |
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* |
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* @param Google_AchievementResetMultipleForAllRequest $postBody |
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* @param array $optParams Optional parameters. |
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*/ |
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public function resetMultipleForAllPlayers(Google_Service_GamesManagement_AchievementResetMultipleForAllRequest $postBody, $optParams = array()) |
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{ |
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$params = array('postBody' => $postBody); |
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$params = array_merge($params, $optParams); |
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return $this->call('resetMultipleForAllPlayers', array($params)); |
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} |
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} |
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|
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/** |
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* The "applications" collection of methods. |
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* Typical usage is: |
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* <code> |
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* $gamesManagementService = new Google_Service_GamesManagement(...); |
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* $applications = $gamesManagementService->applications; |
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* </code> |
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*/ |
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class Google_Service_GamesManagement_Applications_Resource extends Google_Service_Resource |
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{ |
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|
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/** |
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* Get the list of players hidden from the given application. This method is |
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* only available to user accounts for your developer console. |
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* (applications.listHidden) |
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* |
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* @param string $applicationId The application ID from the Google Play |
| 441 |
* developer console. |
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* @param array $optParams Optional parameters. |
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* |
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* @opt_param int maxResults The maximum number of player resources to return in |
| 445 |
* the response, used for paging. For any response, the actual number of player |
| 446 |
* resources returned may be less than the specified maxResults. |
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* @opt_param string pageToken The token returned by the previous request. |
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* @return Google_Service_GamesManagement_HiddenPlayerList |
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*/ |
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public function listHidden($applicationId, $optParams = array()) |
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{ |
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$params = array('applicationId' => $applicationId); |
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$params = array_merge($params, $optParams); |
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return $this->call('listHidden', array($params), "Google_Service_GamesManagement_HiddenPlayerList"); |
| 455 |
} |
| 456 |
} |
| 457 |
|
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/** |
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* The "events" collection of methods. |
| 460 |
* Typical usage is: |
| 461 |
* <code> |
| 462 |
* $gamesManagementService = new Google_Service_GamesManagement(...); |
| 463 |
* $events = $gamesManagementService->events; |
| 464 |
* </code> |
| 465 |
*/ |
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class Google_Service_GamesManagement_Events_Resource extends Google_Service_Resource |
| 467 |
{ |
| 468 |
|
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/** |
| 470 |
* Resets all player progress on the event with the given ID for the currently |
| 471 |
* authenticated player. This method is only accessible to whitelisted tester |
| 472 |
* accounts for your application. All quests for this player that use the event |
| 473 |
* will also be reset. (events.reset) |
| 474 |
* |
| 475 |
* @param string $eventId The ID of the event. |
| 476 |
* @param array $optParams Optional parameters. |
| 477 |
*/ |
| 478 |
public function reset($eventId, $optParams = array()) |
| 479 |
{ |
| 480 |
$params = array('eventId' => $eventId); |
| 481 |
$params = array_merge($params, $optParams); |
| 482 |
return $this->call('reset', array($params)); |
| 483 |
} |
| 484 |
|
| 485 |
/** |
| 486 |
* Resets all player progress on all events for the currently authenticated |
| 487 |
* player. This method is only accessible to whitelisted tester accounts for |
| 488 |
* your application. All quests for this player will also be reset. |
| 489 |
* (events.resetAll) |
| 490 |
* |
| 491 |
* @param array $optParams Optional parameters. |
| 492 |
*/ |
| 493 |
public function resetAll($optParams = array()) |
| 494 |
{ |
| 495 |
$params = array(); |
| 496 |
$params = array_merge($params, $optParams); |
| 497 |
return $this->call('resetAll', array($params)); |
| 498 |
} |
| 499 |
|
| 500 |
/** |
| 501 |
* Resets all draft events for all players. This method is only available to |
| 502 |
* user accounts for your developer console. All quests that use any of these |
| 503 |
* events will also be reset. (events.resetAllForAllPlayers) |
| 504 |
* |
| 505 |
* @param array $optParams Optional parameters. |
| 506 |
*/ |
| 507 |
public function resetAllForAllPlayers($optParams = array()) |
| 508 |
{ |
| 509 |
$params = array(); |
| 510 |
$params = array_merge($params, $optParams); |
| 511 |
return $this->call('resetAllForAllPlayers', array($params)); |
| 512 |
} |
| 513 |
|
| 514 |
/** |
| 515 |
* Resets the event with the given ID for all players. This method is only |
| 516 |
* available to user accounts for your developer console. Only draft events can |
| 517 |
* be reset. All quests that use the event will also be reset. |
| 518 |
* (events.resetForAllPlayers) |
| 519 |
* |
| 520 |
* @param string $eventId The ID of the event. |
| 521 |
* @param array $optParams Optional parameters. |
| 522 |
*/ |
| 523 |
public function resetForAllPlayers($eventId, $optParams = array()) |
| 524 |
{ |
| 525 |
$params = array('eventId' => $eventId); |
| 526 |
$params = array_merge($params, $optParams); |
| 527 |
return $this->call('resetForAllPlayers', array($params)); |
| 528 |
} |
| 529 |
|
| 530 |
/** |
| 531 |
* Resets events with the given IDs for all players. This method is only |
| 532 |
* available to user accounts for your developer console. Only draft events may |
| 533 |
* be reset. All quests that use any of the events will also be reset. |
| 534 |
* (events.resetMultipleForAllPlayers) |
| 535 |
* |
| 536 |
* @param Google_EventsResetMultipleForAllRequest $postBody |
| 537 |
* @param array $optParams Optional parameters. |
| 538 |
*/ |
| 539 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_EventsResetMultipleForAllRequest $postBody, $optParams = array()) |
| 540 |
{ |
| 541 |
$params = array('postBody' => $postBody); |
| 542 |
$params = array_merge($params, $optParams); |
| 543 |
return $this->call('resetMultipleForAllPlayers', array($params)); |
| 544 |
} |
| 545 |
} |
| 546 |
|
| 547 |
/** |
| 548 |
* The "players" collection of methods. |
| 549 |
* Typical usage is: |
| 550 |
* <code> |
| 551 |
* $gamesManagementService = new Google_Service_GamesManagement(...); |
| 552 |
* $players = $gamesManagementService->players; |
| 553 |
* </code> |
| 554 |
*/ |
| 555 |
class Google_Service_GamesManagement_Players_Resource extends Google_Service_Resource |
| 556 |
{ |
| 557 |
|
| 558 |
/** |
| 559 |
* Hide the given player's leaderboard scores from the given application. This |
| 560 |
* method is only available to user accounts for your developer console. |
| 561 |
* (players.hide) |
| 562 |
* |
| 563 |
* @param string $applicationId The application ID from the Google Play |
| 564 |
* developer console. |
| 565 |
* @param string $playerId A player ID. A value of me may be used in place of |
| 566 |
* the authenticated player's ID. |
| 567 |
* @param array $optParams Optional parameters. |
| 568 |
*/ |
| 569 |
public function hide($applicationId, $playerId, $optParams = array()) |
| 570 |
{ |
| 571 |
$params = array('applicationId' => $applicationId, 'playerId' => $playerId); |
| 572 |
$params = array_merge($params, $optParams); |
| 573 |
return $this->call('hide', array($params)); |
| 574 |
} |
| 575 |
|
| 576 |
/** |
| 577 |
* Unhide the given player's leaderboard scores from the given application. This |
| 578 |
* method is only available to user accounts for your developer console. |
| 579 |
* (players.unhide) |
| 580 |
* |
| 581 |
* @param string $applicationId The application ID from the Google Play |
| 582 |
* developer console. |
| 583 |
* @param string $playerId A player ID. A value of me may be used in place of |
| 584 |
* the authenticated player's ID. |
| 585 |
* @param array $optParams Optional parameters. |
| 586 |
*/ |
| 587 |
public function unhide($applicationId, $playerId, $optParams = array()) |
| 588 |
{ |
| 589 |
$params = array('applicationId' => $applicationId, 'playerId' => $playerId); |
| 590 |
$params = array_merge($params, $optParams); |
| 591 |
return $this->call('unhide', array($params)); |
| 592 |
} |
| 593 |
} |
| 594 |
|
| 595 |
/** |
| 596 |
* The "quests" collection of methods. |
| 597 |
* Typical usage is: |
| 598 |
* <code> |
| 599 |
* $gamesManagementService = new Google_Service_GamesManagement(...); |
| 600 |
* $quests = $gamesManagementService->quests; |
| 601 |
* </code> |
| 602 |
*/ |
| 603 |
class Google_Service_GamesManagement_Quests_Resource extends Google_Service_Resource |
| 604 |
{ |
| 605 |
|
| 606 |
/** |
| 607 |
* Resets all player progress on the quest with the given ID for the currently |
| 608 |
* authenticated player. This method is only accessible to whitelisted tester |
| 609 |
* accounts for your application. (quests.reset) |
| 610 |
* |
| 611 |
* @param string $questId The ID of the quest. |
| 612 |
* @param array $optParams Optional parameters. |
| 613 |
*/ |
| 614 |
public function reset($questId, $optParams = array()) |
| 615 |
{ |
| 616 |
$params = array('questId' => $questId); |
| 617 |
$params = array_merge($params, $optParams); |
| 618 |
return $this->call('reset', array($params)); |
| 619 |
} |
| 620 |
|
| 621 |
/** |
| 622 |
* Resets all player progress on all quests for the currently authenticated |
| 623 |
* player. This method is only accessible to whitelisted tester accounts for |
| 624 |
* your application. (quests.resetAll) |
| 625 |
* |
| 626 |
* @param array $optParams Optional parameters. |
| 627 |
*/ |
| 628 |
public function resetAll($optParams = array()) |
| 629 |
{ |
| 630 |
$params = array(); |
| 631 |
$params = array_merge($params, $optParams); |
| 632 |
return $this->call('resetAll', array($params)); |
| 633 |
} |
| 634 |
|
| 635 |
/** |
| 636 |
* Resets all draft quests for all players. This method is only available to |
| 637 |
* user accounts for your developer console. (quests.resetAllForAllPlayers) |
| 638 |
* |
| 639 |
* @param array $optParams Optional parameters. |
| 640 |
*/ |
| 641 |
public function resetAllForAllPlayers($optParams = array()) |
| 642 |
{ |
| 643 |
$params = array(); |
| 644 |
$params = array_merge($params, $optParams); |
| 645 |
return $this->call('resetAllForAllPlayers', array($params)); |
| 646 |
} |
| 647 |
|
| 648 |
/** |
| 649 |
* Resets all player progress on the quest with the given ID for all players. |
| 650 |
* This method is only available to user accounts for your developer console. |
| 651 |
* Only draft quests can be reset. (quests.resetForAllPlayers) |
| 652 |
* |
| 653 |
* @param string $questId The ID of the quest. |
| 654 |
* @param array $optParams Optional parameters. |
| 655 |
*/ |
| 656 |
public function resetForAllPlayers($questId, $optParams = array()) |
| 657 |
{ |
| 658 |
$params = array('questId' => $questId); |
| 659 |
$params = array_merge($params, $optParams); |
| 660 |
return $this->call('resetForAllPlayers', array($params)); |
| 661 |
} |
| 662 |
|
| 663 |
/** |
| 664 |
* Resets quests with the given IDs for all players. This method is only |
| 665 |
* available to user accounts for your developer console. Only draft quests may |
| 666 |
* be reset. (quests.resetMultipleForAllPlayers) |
| 667 |
* |
| 668 |
* @param Google_QuestsResetMultipleForAllRequest $postBody |
| 669 |
* @param array $optParams Optional parameters. |
| 670 |
*/ |
| 671 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_QuestsResetMultipleForAllRequest $postBody, $optParams = array()) |
| 672 |
{ |
| 673 |
$params = array('postBody' => $postBody); |
| 674 |
$params = array_merge($params, $optParams); |
| 675 |
return $this->call('resetMultipleForAllPlayers', array($params)); |
| 676 |
} |
| 677 |
} |
| 678 |
|
| 679 |
/** |
| 680 |
* The "rooms" collection of methods. |
| 681 |
* Typical usage is: |
| 682 |
* <code> |
| 683 |
* $gamesManagementService = new Google_Service_GamesManagement(...); |
| 684 |
* $rooms = $gamesManagementService->rooms; |
| 685 |
* </code> |
| 686 |
*/ |
| 687 |
class Google_Service_GamesManagement_Rooms_Resource extends Google_Service_Resource |
| 688 |
{ |
| 689 |
|
| 690 |
/** |
| 691 |
* Reset all rooms for the currently authenticated player for your application. |
| 692 |
* This method is only accessible to whitelisted tester accounts for your |
| 693 |
* application. (rooms.reset) |
| 694 |
* |
| 695 |
* @param array $optParams Optional parameters. |
| 696 |
*/ |
| 697 |
public function reset($optParams = array()) |
| 698 |
{ |
| 699 |
$params = array(); |
| 700 |
$params = array_merge($params, $optParams); |
| 701 |
return $this->call('reset', array($params)); |
| 702 |
} |
| 703 |
|
| 704 |
/** |
| 705 |
* Deletes rooms where the only room participants are from whitelisted tester |
| 706 |
* accounts for your application. This method is only available to user accounts |
| 707 |
* for your developer console. (rooms.resetForAllPlayers) |
| 708 |
* |
| 709 |
* @param array $optParams Optional parameters. |
| 710 |
*/ |
| 711 |
public function resetForAllPlayers($optParams = array()) |
| 712 |
{ |
| 713 |
$params = array(); |
| 714 |
$params = array_merge($params, $optParams); |
| 715 |
return $this->call('resetForAllPlayers', array($params)); |
| 716 |
} |
| 717 |
} |
| 718 |
|
| 719 |
/** |
| 720 |
* The "scores" collection of methods. |
| 721 |
* Typical usage is: |
| 722 |
* <code> |
| 723 |
* $gamesManagementService = new Google_Service_GamesManagement(...); |
| 724 |
* $scores = $gamesManagementService->scores; |
| 725 |
* </code> |
| 726 |
*/ |
| 727 |
class Google_Service_GamesManagement_Scores_Resource extends Google_Service_Resource |
| 728 |
{ |
| 729 |
|
| 730 |
/** |
| 731 |
* Resets scores for the leaderboard with the given ID for the currently |
| 732 |
* authenticated player. This method is only accessible to whitelisted tester |
| 733 |
* accounts for your application. (scores.reset) |
| 734 |
* |
| 735 |
* @param string $leaderboardId The ID of the leaderboard. |
| 736 |
* @param array $optParams Optional parameters. |
| 737 |
* @return Google_Service_GamesManagement_PlayerScoreResetResponse |
| 738 |
*/ |
| 739 |
public function reset($leaderboardId, $optParams = array()) |
| 740 |
{ |
| 741 |
$params = array('leaderboardId' => $leaderboardId); |
| 742 |
$params = array_merge($params, $optParams); |
| 743 |
return $this->call('reset', array($params), "Google_Service_GamesManagement_PlayerScoreResetResponse"); |
| 744 |
} |
| 745 |
|
| 746 |
/** |
| 747 |
* Resets all scores for all leaderboards for the currently authenticated |
| 748 |
* players. This method is only accessible to whitelisted tester accounts for |
| 749 |
* your application. (scores.resetAll) |
| 750 |
* |
| 751 |
* @param array $optParams Optional parameters. |
| 752 |
* @return Google_Service_GamesManagement_PlayerScoreResetAllResponse |
| 753 |
*/ |
| 754 |
public function resetAll($optParams = array()) |
| 755 |
{ |
| 756 |
$params = array(); |
| 757 |
$params = array_merge($params, $optParams); |
| 758 |
return $this->call('resetAll', array($params), "Google_Service_GamesManagement_PlayerScoreResetAllResponse"); |
| 759 |
} |
| 760 |
|
| 761 |
/** |
| 762 |
* Resets scores for all draft leaderboards for all players. This method is only |
| 763 |
* available to user accounts for your developer console. |
| 764 |
* (scores.resetAllForAllPlayers) |
| 765 |
* |
| 766 |
* @param array $optParams Optional parameters. |
| 767 |
*/ |
| 768 |
public function resetAllForAllPlayers($optParams = array()) |
| 769 |
{ |
| 770 |
$params = array(); |
| 771 |
$params = array_merge($params, $optParams); |
| 772 |
return $this->call('resetAllForAllPlayers', array($params)); |
| 773 |
} |
| 774 |
|
| 775 |
/** |
| 776 |
* Resets scores for the leaderboard with the given ID for all players. This |
| 777 |
* method is only available to user accounts for your developer console. Only |
| 778 |
* draft leaderboards can be reset. (scores.resetForAllPlayers) |
| 779 |
* |
| 780 |
* @param string $leaderboardId The ID of the leaderboard. |
| 781 |
* @param array $optParams Optional parameters. |
| 782 |
*/ |
| 783 |
public function resetForAllPlayers($leaderboardId, $optParams = array()) |
| 784 |
{ |
| 785 |
$params = array('leaderboardId' => $leaderboardId); |
| 786 |
$params = array_merge($params, $optParams); |
| 787 |
return $this->call('resetForAllPlayers', array($params)); |
| 788 |
} |
| 789 |
|
| 790 |
/** |
| 791 |
* Resets scores for the leaderboards with the given IDs for all players. This |
| 792 |
* method is only available to user accounts for your developer console. Only |
| 793 |
* draft leaderboards may be reset. (scores.resetMultipleForAllPlayers) |
| 794 |
* |
| 795 |
* @param Google_ScoresResetMultipleForAllRequest $postBody |
| 796 |
* @param array $optParams Optional parameters. |
| 797 |
*/ |
| 798 |
public function resetMultipleForAllPlayers(Google_Service_GamesManagement_ScoresResetMultipleForAllRequest $postBody, $optParams = array()) |
| 799 |
{ |
| 800 |
$params = array('postBody' => $postBody); |
| 801 |
$params = array_merge($params, $optParams); |
| 802 |
return $this->call('resetMultipleForAllPlayers', array($params)); |
| 803 |
} |
| 804 |
} |
| 805 |
|
| 806 |
/** |
| 807 |
* The "turnBasedMatches" collection of methods. |
| 808 |
* Typical usage is: |
| 809 |
* <code> |
| 810 |
* $gamesManagementService = new Google_Service_GamesManagement(...); |
| 811 |
* $turnBasedMatches = $gamesManagementService->turnBasedMatches; |
| 812 |
* </code> |
| 813 |
*/ |
| 814 |
class Google_Service_GamesManagement_TurnBasedMatches_Resource extends Google_Service_Resource |
| 815 |
{ |
| 816 |
|
| 817 |
/** |
| 818 |
* Reset all turn-based match data for a user. This method is only accessible to |
| 819 |
* whitelisted tester accounts for your application. (turnBasedMatches.reset) |
| 820 |
* |
| 821 |
* @param array $optParams Optional parameters. |
| 822 |
*/ |
| 823 |
public function reset($optParams = array()) |
| 824 |
{ |
| 825 |
$params = array(); |
| 826 |
$params = array_merge($params, $optParams); |
| 827 |
return $this->call('reset', array($params)); |
| 828 |
} |
| 829 |
|
| 830 |
/** |
| 831 |
* Deletes turn-based matches where the only match participants are from |
| 832 |
* whitelisted tester accounts for your application. This method is only |
| 833 |
* available to user accounts for your developer console. |
| 834 |
* (turnBasedMatches.resetForAllPlayers) |
| 835 |
* |
| 836 |
* @param array $optParams Optional parameters. |
| 837 |
*/ |
| 838 |
public function resetForAllPlayers($optParams = array()) |
| 839 |
{ |
| 840 |
$params = array(); |
| 841 |
$params = array_merge($params, $optParams); |
| 842 |
return $this->call('resetForAllPlayers', array($params)); |
| 843 |
} |
| 844 |
} |
| 845 |
|
| 846 |
|
| 847 |
|
| 848 |
|
| 849 |
class Google_Service_GamesManagement_AchievementResetAllResponse extends Google_Collection |
| 850 |
{ |
| 851 |
protected $collection_key = 'results'; |
| 852 |
protected $internal_gapi_mappings = array( |
| 853 |
); |
| 854 |
public $kind; |
| 855 |
protected $resultsType = 'Google_Service_GamesManagement_AchievementResetResponse'; |
| 856 |
protected $resultsDataType = 'array'; |
| 857 |
|
| 858 |
|
| 859 |
public function setKind($kind) |
| 860 |
{ |
| 861 |
$this->kind = $kind; |
| 862 |
} |
| 863 |
public function getKind() |
| 864 |
{ |
| 865 |
return $this->kind; |
| 866 |
} |
| 867 |
public function setResults($results) |
| 868 |
{ |
| 869 |
$this->results = $results; |
| 870 |
} |
| 871 |
public function getResults() |
| 872 |
{ |
| 873 |
return $this->results; |
| 874 |
} |
| 875 |
} |
| 876 |
|
| 877 |
class Google_Service_GamesManagement_AchievementResetMultipleForAllRequest extends Google_Collection |
| 878 |
{ |
| 879 |
protected $collection_key = 'achievement_ids'; |
| 880 |
protected $internal_gapi_mappings = array( |
| 881 |
"achievementIds" => "achievement_ids", |
| 882 |
); |
| 883 |
public $achievementIds; |
| 884 |
public $kind; |
| 885 |
|
| 886 |
|
| 887 |
public function setAchievementIds($achievementIds) |
| 888 |
{ |
| 889 |
$this->achievementIds = $achievementIds; |
| 890 |
} |
| 891 |
public function getAchievementIds() |
| 892 |
{ |
| 893 |
return $this->achievementIds; |
| 894 |
} |
| 895 |
public function setKind($kind) |
| 896 |
{ |
| 897 |
$this->kind = $kind; |
| 898 |
} |
| 899 |
public function getKind() |
| 900 |
{ |
| 901 |
return $this->kind; |
| 902 |
} |
| 903 |
} |
| 904 |
|
| 905 |
class Google_Service_GamesManagement_AchievementResetResponse extends Google_Model |
| 906 |
{ |
| 907 |
protected $internal_gapi_mappings = array( |
| 908 |
); |
| 909 |
public $currentState; |
| 910 |
public $definitionId; |
| 911 |
public $kind; |
| 912 |
public $updateOccurred; |
| 913 |
|
| 914 |
|
| 915 |
public function setCurrentState($currentState) |
| 916 |
{ |
| 917 |
$this->currentState = $currentState; |
| 918 |
} |
| 919 |
public function getCurrentState() |
| 920 |
{ |
| 921 |
return $this->currentState; |
| 922 |
} |
| 923 |
public function setDefinitionId($definitionId) |
| 924 |
{ |
| 925 |
$this->definitionId = $definitionId; |
| 926 |
} |
| 927 |
public function getDefinitionId() |
| 928 |
{ |
| 929 |
return $this->definitionId; |
| 930 |
} |
| 931 |
public function setKind($kind) |
| 932 |
{ |
| 933 |
$this->kind = $kind; |
| 934 |
} |
| 935 |
public function getKind() |
| 936 |
{ |
| 937 |
return $this->kind; |
| 938 |
} |
| 939 |
public function setUpdateOccurred($updateOccurred) |
| 940 |
{ |
| 941 |
$this->updateOccurred = $updateOccurred; |
| 942 |
} |
| 943 |
public function getUpdateOccurred() |
| 944 |
{ |
| 945 |
return $this->updateOccurred; |
| 946 |
} |
| 947 |
} |
| 948 |
|
| 949 |
class Google_Service_GamesManagement_EventsResetMultipleForAllRequest extends Google_Collection |
| 950 |
{ |
| 951 |
protected $collection_key = 'event_ids'; |
| 952 |
protected $internal_gapi_mappings = array( |
| 953 |
"eventIds" => "event_ids", |
| 954 |
); |
| 955 |
public $eventIds; |
| 956 |
public $kind; |
| 957 |
|
| 958 |
|
| 959 |
public function setEventIds($eventIds) |
| 960 |
{ |
| 961 |
$this->eventIds = $eventIds; |
| 962 |
} |
| 963 |
public function getEventIds() |
| 964 |
{ |
| 965 |
return $this->eventIds; |
| 966 |
} |
| 967 |
public function setKind($kind) |
| 968 |
{ |
| 969 |
$this->kind = $kind; |
| 970 |
} |
| 971 |
public function getKind() |
| 972 |
{ |
| 973 |
return $this->kind; |
| 974 |
} |
| 975 |
} |
| 976 |
|
| 977 |
class Google_Service_GamesManagement_GamesPlayedResource extends Google_Model |
| 978 |
{ |
| 979 |
protected $internal_gapi_mappings = array( |
| 980 |
); |
| 981 |
public $autoMatched; |
| 982 |
public $timeMillis; |
| 983 |
|
| 984 |
|
| 985 |
public function setAutoMatched($autoMatched) |
| 986 |
{ |
| 987 |
$this->autoMatched = $autoMatched; |
| 988 |
} |
| 989 |
public function getAutoMatched() |
| 990 |
{ |
| 991 |
return $this->autoMatched; |
| 992 |
} |
| 993 |
public function setTimeMillis($timeMillis) |
| 994 |
{ |
| 995 |
$this->timeMillis = $timeMillis; |
| 996 |
} |
| 997 |
public function getTimeMillis() |
| 998 |
{ |
| 999 |
return $this->timeMillis; |
| 1000 |
} |
| 1001 |
} |
| 1002 |
|
| 1003 |
class Google_Service_GamesManagement_GamesPlayerExperienceInfoResource extends Google_Model |
| 1004 |
{ |
| 1005 |
protected $internal_gapi_mappings = array( |
| 1006 |
); |
| 1007 |
public $currentExperiencePoints; |
| 1008 |
protected $currentLevelType = 'Google_Service_GamesManagement_GamesPlayerLevelResource'; |
| 1009 |
protected $currentLevelDataType = ''; |
| 1010 |
public $lastLevelUpTimestampMillis; |
| 1011 |
protected $nextLevelType = 'Google_Service_GamesManagement_GamesPlayerLevelResource'; |
| 1012 |
protected $nextLevelDataType = ''; |
| 1013 |
|
| 1014 |
|
| 1015 |
public function setCurrentExperiencePoints($currentExperiencePoints) |
| 1016 |
{ |
| 1017 |
$this->currentExperiencePoints = $currentExperiencePoints; |
| 1018 |
} |
| 1019 |
public function getCurrentExperiencePoints() |
| 1020 |
{ |
| 1021 |
return $this->currentExperiencePoints; |
| 1022 |
} |
| 1023 |
public function setCurrentLevel(Google_Service_GamesManagement_GamesPlayerLevelResource $currentLevel) |
| 1024 |
{ |
| 1025 |
$this->currentLevel = $currentLevel; |
| 1026 |
} |
| 1027 |
public function getCurrentLevel() |
| 1028 |
{ |
| 1029 |
return $this->currentLevel; |
| 1030 |
} |
| 1031 |
public function setLastLevelUpTimestampMillis($lastLevelUpTimestampMillis) |
| 1032 |
{ |
| 1033 |
$this->lastLevelUpTimestampMillis = $lastLevelUpTimestampMillis; |
| 1034 |
} |
| 1035 |
public function getLastLevelUpTimestampMillis() |
| 1036 |
{ |
| 1037 |
return $this->lastLevelUpTimestampMillis; |
| 1038 |
} |
| 1039 |
public function setNextLevel(Google_Service_GamesManagement_GamesPlayerLevelResource $nextLevel) |
| 1040 |
{ |
| 1041 |
$this->nextLevel = $nextLevel; |
| 1042 |
} |
| 1043 |
public function getNextLevel() |
| 1044 |
{ |
| 1045 |
return $this->nextLevel; |
| 1046 |
} |
| 1047 |
} |
| 1048 |
|
| 1049 |
class Google_Service_GamesManagement_GamesPlayerLevelResource extends Google_Model |
| 1050 |
{ |
| 1051 |
protected $internal_gapi_mappings = array( |
| 1052 |
); |
| 1053 |
public $level; |
| 1054 |
public $maxExperiencePoints; |
| 1055 |
public $minExperiencePoints; |
| 1056 |
|
| 1057 |
|
| 1058 |
public function setLevel($level) |
| 1059 |
{ |
| 1060 |
$this->level = $level; |
| 1061 |
} |
| 1062 |
public function getLevel() |
| 1063 |
{ |
| 1064 |
return $this->level; |
| 1065 |
} |
| 1066 |
public function setMaxExperiencePoints($maxExperiencePoints) |
| 1067 |
{ |
| 1068 |
$this->maxExperiencePoints = $maxExperiencePoints; |
| 1069 |
} |
| 1070 |
public function getMaxExperiencePoints() |
| 1071 |
{ |
| 1072 |
return $this->maxExperiencePoints; |
| 1073 |
} |
| 1074 |
public function setMinExperiencePoints($minExperiencePoints) |
| 1075 |
{ |
| 1076 |
$this->minExperiencePoints = $minExperiencePoints; |
| 1077 |
} |
| 1078 |
public function getMinExperiencePoints() |
| 1079 |
{ |
| 1080 |
return $this->minExperiencePoints; |
| 1081 |
} |
| 1082 |
} |
| 1083 |
|
| 1084 |
class Google_Service_GamesManagement_HiddenPlayer extends Google_Model |
| 1085 |
{ |
| 1086 |
protected $internal_gapi_mappings = array( |
| 1087 |
); |
| 1088 |
public $hiddenTimeMillis; |
| 1089 |
public $kind; |
| 1090 |
protected $playerType = 'Google_Service_GamesManagement_Player'; |
| 1091 |
protected $playerDataType = ''; |
| 1092 |
|
| 1093 |
|
| 1094 |
public function setHiddenTimeMillis($hiddenTimeMillis) |
| 1095 |
{ |
| 1096 |
$this->hiddenTimeMillis = $hiddenTimeMillis; |
| 1097 |
} |
| 1098 |
public function getHiddenTimeMillis() |
| 1099 |
{ |
| 1100 |
return $this->hiddenTimeMillis; |
| 1101 |
} |
| 1102 |
public function setKind($kind) |
| 1103 |
{ |
| 1104 |
$this->kind = $kind; |
| 1105 |
} |
| 1106 |
public function getKind() |
| 1107 |
{ |
| 1108 |
return $this->kind; |
| 1109 |
} |
| 1110 |
public function setPlayer(Google_Service_GamesManagement_Player $player) |
| 1111 |
{ |
| 1112 |
$this->player = $player; |
| 1113 |
} |
| 1114 |
public function getPlayer() |
| 1115 |
{ |
| 1116 |
return $this->player; |
| 1117 |
} |
| 1118 |
} |
| 1119 |
|
| 1120 |
class Google_Service_GamesManagement_HiddenPlayerList extends Google_Collection |
| 1121 |
{ |
| 1122 |
protected $collection_key = 'items'; |
| 1123 |
protected $internal_gapi_mappings = array( |
| 1124 |
); |
| 1125 |
protected $itemsType = 'Google_Service_GamesManagement_HiddenPlayer'; |
| 1126 |
protected $itemsDataType = 'array'; |
| 1127 |
public $kind; |
| 1128 |
public $nextPageToken; |
| 1129 |
|
| 1130 |
|
| 1131 |
public function setItems($items) |
| 1132 |
{ |
| 1133 |
$this->items = $items; |
| 1134 |
} |
| 1135 |
public function getItems() |
| 1136 |
{ |
| 1137 |
return $this->items; |
| 1138 |
} |
| 1139 |
public function setKind($kind) |
| 1140 |
{ |
| 1141 |
$this->kind = $kind; |
| 1142 |
} |
| 1143 |
public function getKind() |
| 1144 |
{ |
| 1145 |
return $this->kind; |
| 1146 |
} |
| 1147 |
public function setNextPageToken($nextPageToken) |
| 1148 |
{ |
| 1149 |
$this->nextPageToken = $nextPageToken; |
| 1150 |
} |
| 1151 |
public function getNextPageToken() |
| 1152 |
{ |
| 1153 |
return $this->nextPageToken; |
| 1154 |
} |
| 1155 |
} |
| 1156 |
|
| 1157 |
class Google_Service_GamesManagement_Player extends Google_Model |
| 1158 |
{ |
| 1159 |
protected $internal_gapi_mappings = array( |
| 1160 |
); |
| 1161 |
public $avatarImageUrl; |
| 1162 |
public $bannerUrlLandscape; |
| 1163 |
public $bannerUrlPortrait; |
| 1164 |
public $displayName; |
| 1165 |
protected $experienceInfoType = 'Google_Service_GamesManagement_GamesPlayerExperienceInfoResource'; |
| 1166 |
protected $experienceInfoDataType = ''; |
| 1167 |
public $kind; |
| 1168 |
protected $lastPlayedWithType = 'Google_Service_GamesManagement_GamesPlayedResource'; |
| 1169 |
protected $lastPlayedWithDataType = ''; |
| 1170 |
protected $nameType = 'Google_Service_GamesManagement_PlayerName'; |
| 1171 |
protected $nameDataType = ''; |
| 1172 |
public $originalPlayerId; |
| 1173 |
public $playerId; |
| 1174 |
public $title; |
| 1175 |
|
| 1176 |
|
| 1177 |
public function setAvatarImageUrl($avatarImageUrl) |
| 1178 |
{ |
| 1179 |
$this->avatarImageUrl = $avatarImageUrl; |
| 1180 |
} |
| 1181 |
public function getAvatarImageUrl() |
| 1182 |
{ |
| 1183 |
return $this->avatarImageUrl; |
| 1184 |
} |
| 1185 |
public function setBannerUrlLandscape($bannerUrlLandscape) |
| 1186 |
{ |
| 1187 |
$this->bannerUrlLandscape = $bannerUrlLandscape; |
| 1188 |
} |
| 1189 |
public function getBannerUrlLandscape() |
| 1190 |
{ |
| 1191 |
return $this->bannerUrlLandscape; |
| 1192 |
} |
| 1193 |
public function setBannerUrlPortrait($bannerUrlPortrait) |
| 1194 |
{ |
| 1195 |
$this->bannerUrlPortrait = $bannerUrlPortrait; |
| 1196 |
} |
| 1197 |
public function getBannerUrlPortrait() |
| 1198 |
{ |
| 1199 |
return $this->bannerUrlPortrait; |
| 1200 |
} |
| 1201 |
public function setDisplayName($displayName) |
| 1202 |
{ |
| 1203 |
$this->displayName = $displayName; |
| 1204 |
} |
| 1205 |
public function getDisplayName() |
| 1206 |
{ |
| 1207 |
return $this->displayName; |
| 1208 |
} |
| 1209 |
public function setExperienceInfo(Google_Service_GamesManagement_GamesPlayerExperienceInfoResource $experienceInfo) |
| 1210 |
{ |
| 1211 |
$this->experienceInfo = $experienceInfo; |
| 1212 |
} |
| 1213 |
public function getExperienceInfo() |
| 1214 |
{ |
| 1215 |
return $this->experienceInfo; |
| 1216 |
} |
| 1217 |
public function setKind($kind) |
| 1218 |
{ |
| 1219 |
$this->kind = $kind; |
| 1220 |
} |
| 1221 |
public function getKind() |
| 1222 |
{ |
| 1223 |
return $this->kind; |
| 1224 |
} |
| 1225 |
public function setLastPlayedWith(Google_Service_GamesManagement_GamesPlayedResource $lastPlayedWith) |
| 1226 |
{ |
| 1227 |
$this->lastPlayedWith = $lastPlayedWith; |
| 1228 |
} |
| 1229 |
public function getLastPlayedWith() |
| 1230 |
{ |
| 1231 |
return $this->lastPlayedWith; |
| 1232 |
} |
| 1233 |
public function setName(Google_Service_GamesManagement_PlayerName $name) |
| 1234 |
{ |
| 1235 |
$this->name = $name; |
| 1236 |
} |
| 1237 |
public function getName() |
| 1238 |
{ |
| 1239 |
return $this->name; |
| 1240 |
} |
| 1241 |
public function setOriginalPlayerId($originalPlayerId) |
| 1242 |
{ |
| 1243 |
$this->originalPlayerId = $originalPlayerId; |
| 1244 |
} |
| 1245 |
public function getOriginalPlayerId() |
| 1246 |
{ |
| 1247 |
return $this->originalPlayerId; |
| 1248 |
} |
| 1249 |
public function setPlayerId($playerId) |
| 1250 |
{ |
| 1251 |
$this->playerId = $playerId; |
| 1252 |
} |
| 1253 |
public function getPlayerId() |
| 1254 |
{ |
| 1255 |
return $this->playerId; |
| 1256 |
} |
| 1257 |
public function setTitle($title) |
| 1258 |
{ |
| 1259 |
$this->title = $title; |
| 1260 |
} |
| 1261 |
public function getTitle() |
| 1262 |
{ |
| 1263 |
return $this->title; |
| 1264 |
} |
| 1265 |
} |
| 1266 |
|
| 1267 |
class Google_Service_GamesManagement_PlayerName extends Google_Model |
| 1268 |
{ |
| 1269 |
protected $internal_gapi_mappings = array( |
| 1270 |
); |
| 1271 |
public $familyName; |
| 1272 |
public $givenName; |
| 1273 |
|
| 1274 |
|
| 1275 |
public function setFamilyName($familyName) |
| 1276 |
{ |
| 1277 |
$this->familyName = $familyName; |
| 1278 |
} |
| 1279 |
public function getFamilyName() |
| 1280 |
{ |
| 1281 |
return $this->familyName; |
| 1282 |
} |
| 1283 |
public function setGivenName($givenName) |
| 1284 |
{ |
| 1285 |
$this->givenName = $givenName; |
| 1286 |
} |
| 1287 |
public function getGivenName() |
| 1288 |
{ |
| 1289 |
return $this->givenName; |
| 1290 |
} |
| 1291 |
} |
| 1292 |
|
| 1293 |
class Google_Service_GamesManagement_PlayerScoreResetAllResponse extends Google_Collection |
| 1294 |
{ |
| 1295 |
protected $collection_key = 'results'; |
| 1296 |
protected $internal_gapi_mappings = array( |
| 1297 |
); |
| 1298 |
public $kind; |
| 1299 |
protected $resultsType = 'Google_Service_GamesManagement_PlayerScoreResetResponse'; |
| 1300 |
protected $resultsDataType = 'array'; |
| 1301 |
|
| 1302 |
|
| 1303 |
public function setKind($kind) |
| 1304 |
{ |
| 1305 |
$this->kind = $kind; |
| 1306 |
} |
| 1307 |
public function getKind() |
| 1308 |
{ |
| 1309 |
return $this->kind; |
| 1310 |
} |
| 1311 |
public function setResults($results) |
| 1312 |
{ |
| 1313 |
$this->results = $results; |
| 1314 |
} |
| 1315 |
public function getResults() |
| 1316 |
{ |
| 1317 |
return $this->results; |
| 1318 |
} |
| 1319 |
} |
| 1320 |
|
| 1321 |
class Google_Service_GamesManagement_PlayerScoreResetResponse extends Google_Collection |
| 1322 |
{ |
| 1323 |
protected $collection_key = 'resetScoreTimeSpans'; |
| 1324 |
protected $internal_gapi_mappings = array( |
| 1325 |
); |
| 1326 |
public $definitionId; |
| 1327 |
public $kind; |
| 1328 |
public $resetScoreTimeSpans; |
| 1329 |
|
| 1330 |
|
| 1331 |
public function setDefinitionId($definitionId) |
| 1332 |
{ |
| 1333 |
$this->definitionId = $definitionId; |
| 1334 |
} |
| 1335 |
public function getDefinitionId() |
| 1336 |
{ |
| 1337 |
return $this->definitionId; |
| 1338 |
} |
| 1339 |
public function setKind($kind) |
| 1340 |
{ |
| 1341 |
$this->kind = $kind; |
| 1342 |
} |
| 1343 |
public function getKind() |
| 1344 |
{ |
| 1345 |
return $this->kind; |
| 1346 |
} |
| 1347 |
public function setResetScoreTimeSpans($resetScoreTimeSpans) |
| 1348 |
{ |
| 1349 |
$this->resetScoreTimeSpans = $resetScoreTimeSpans; |
| 1350 |
} |
| 1351 |
public function getResetScoreTimeSpans() |
| 1352 |
{ |
| 1353 |
return $this->resetScoreTimeSpans; |
| 1354 |
} |
| 1355 |
} |
| 1356 |
|
| 1357 |
class Google_Service_GamesManagement_QuestsResetMultipleForAllRequest extends Google_Collection |
| 1358 |
{ |
| 1359 |
protected $collection_key = 'quest_ids'; |
| 1360 |
protected $internal_gapi_mappings = array( |
| 1361 |
"questIds" => "quest_ids", |
| 1362 |
); |
| 1363 |
public $kind; |
| 1364 |
public $questIds; |
| 1365 |
|
| 1366 |
|
| 1367 |
public function setKind($kind) |
| 1368 |
{ |
| 1369 |
$this->kind = $kind; |
| 1370 |
} |
| 1371 |
public function getKind() |
| 1372 |
{ |
| 1373 |
return $this->kind; |
| 1374 |
} |
| 1375 |
public function setQuestIds($questIds) |
| 1376 |
{ |
| 1377 |
$this->questIds = $questIds; |
| 1378 |
} |
| 1379 |
public function getQuestIds() |
| 1380 |
{ |
| 1381 |
return $this->questIds; |
| 1382 |
} |
| 1383 |
} |
| 1384 |
|
| 1385 |
class Google_Service_GamesManagement_ScoresResetMultipleForAllRequest extends Google_Collection |
| 1386 |
{ |
| 1387 |
protected $collection_key = 'leaderboard_ids'; |
| 1388 |
protected $internal_gapi_mappings = array( |
| 1389 |
"leaderboardIds" => "leaderboard_ids", |
| 1390 |
); |
| 1391 |
public $kind; |
| 1392 |
public $leaderboardIds; |
| 1393 |
|
| 1394 |
|
| 1395 |
public function setKind($kind) |
| 1396 |
{ |
| 1397 |
$this->kind = $kind; |
| 1398 |
} |
| 1399 |
public function getKind() |
| 1400 |
{ |
| 1401 |
return $this->kind; |
| 1402 |
} |
| 1403 |
public function setLeaderboardIds($leaderboardIds) |
| 1404 |
{ |
| 1405 |
$this->leaderboardIds = $leaderboardIds; |
| 1406 |
} |
| 1407 |
public function getLeaderboardIds() |
| 1408 |
{ |
| 1409 |
return $this->leaderboardIds; |
| 1410 |
} |
| 1411 |
} |
| 1412 |
|